vamos en 86 y 87 de promedio hasta el momento
Such a wonderful amount of variety wasn’t quite the first game’s strong suit and Nioh 2 has more than addressed that blind spot. Levels are more diverse, especially considering the side missions that drastically change the lighting or color of the sky to an unrealistic yet enrapturing effect. Bosses run the gamut from ghoulish bull-spider hybrids to skilled human enemies and all take different strategies to kill. Grunts benefit the most from this newfound diversity as they constantly keep the game from stagnating and yield a steady flow of new Yokai abilities. All of this is designed to guarantee that Nioh 2 keeps you guessing and visually engaged, which wasn’t always something the first game had.
Nioh 2 is, at times, also designed to evoke controller-throwing rage even in the most peaceful individuals. But while the difficulty is dialed up a smidge high in some areas, it’s also designed to be one of the best takes of the genre that far surpasses its promising first entry. An overwhelming amount of RPG systems, sublime controls, and fast-paced, skill-based combat mixes in with Team Ninja’s own stylistic flair and puts Nioh 2 more than a few cuts above other games that shamelessly ape From’s precious formula. It’s a sharp blade, one that cuts back with unrelenting precision, but it’s one Muramasa himself would be jealous of.